Whether you want to run a fast-paced game that leaves your players struggling to catch their breaths or a slow-paced game that squeezes every drop of feeling out of each line, this episode is for you. If you want to run a game at a medium pace, this episode isn’t for you so much.
Tag: Vampire: The Requiem (RPG)
We’re not bad; we’re just recorded that way.
In this installment of Creature Features, we continue to redefine what a “creature” is. We look at the mysterious, sexy and dangerous femme fatale and the lesser known homme letal (probably because we coined it).
Should D&D be everyone’s gateway into RPGs?
After about ten minutes of listening to us talk about D&D, you may start to question the “Non-D&D” part of the title, but we do move on to other games. We look at Exalted, A Song of Ice and Fire Roleplaying, Runequest, and Dragon Age. We evaluate each game’s system, setting, and presentation. We also discuss which ones would be good gateway games. At the end, we talk about an out-of-print game that presented fantasy races in new and badass ways.
With male strippers, Vancian magic and the Hermetic Order of the Golden Dawn, this episode has something for everyone. It’s also the debut of our Magic series, which will examine real world examples of “magical” organizations and magic.
Plus: Another entry in our D&D Next Diary (yes, magic)
“Clear eyes. Full hearts. Can’t lose!”
– Dillon Panthers’ motto
It’s Sunday night, folks, and the Idle Red Hands are without one of their star players, Chris “Flesh Wall” Idle. They’ve faced this situation before, but they are also looking at a strict no spoiler policy with this episode. It’s going to be tough talking about one of the best TV series of all time without ruining storylines. I hear that Coach Taylor is going to have them discuss how to use certain key elements and characters types in your games. Are you ready for some football?
In this episode, we discuss sexism and gender bias. To tackle a subject of such delicacy, we use Lego, as you would. We also discuss whether a gaming company can handle tentacle rape in a classy and tasteful way, especially when they don’t even try to.
Please excuse the unfortunate episode numbering. It was completely unintentional.
“Now this is not the end. It is not even the beginning of the end. But it is, perhaps, the end of the beginning.”
– Winston Churchill
Was Churchill talking about World War Two or a game of Axis and Allies?
With an apocalypse, the end is not really the end either. In fact, it’s where the fun really begins, if radiation sickness, starvation and sterility could be called “fun”.
In this episode, we talk about the post-apocalypse, including zombies, vampires, farmers, and Sam Gamgee’s second favourite topic.
Special Note: The Novel which Chris refers to, in which weapons are used to remove information from matter, is titled “The Gone-Away World” by Nick Harkaway.
“Not to recommend Canadian hip hop; that is the Law. Are we not Men?”
“Not to talk about dolphin sex; that is the Law. Are we not Men?”
“Not to tear up during an episode; that is the Law. Are we not Men?”
Apparently not, because we break every law. In this episode, we discuss some classic “animal” novels and how to play animals in games.
“Cry ‘Havoc!’ and let slip the dogs of war!”
– William Shakespeare, Julius Caesar
We don’t let slip dogs, however. We let slip men, manly men, men’s men. Roman men whose virtus strained against the chains of disciplina. Men who could march all day and then spend three hours setting up camp, until their short, sweaty tunics clung to their broad shoulders and powerful backs. Men with thick, stubby fingers and stocky bodies covered in coarse, black hair. (Hmmm, this shouldn’t be turning me on, should it?)
In this installment of Warriors, we answer the age-old question of “Who da man?”
The only thing too big to fail is a dragon, and if we had dragon bankers, we bet people wouldn’t be so keen to Occupy Wall Street. You want to pass on this episode? Passing’s for quarterbacks, and I don’t see a number on your back. So, listen up and join the 1%.
Also, a review of Descent: Journeys in the Dark.