***ATTENTION*** We interrupt the impending apocalypse to bring you the following  movie and game reviews:

Battleship (no spoilers)
1812: The Invasion of Canada
Discworld: Ankh-Morpork
Illuminati
Lords of Waterdeep
Neuroshima Hex

The Resistance
Wrath of Ashardalon

D&D retroclone + name-dropping + “immersion mechanics” = THE SECRET FIRE (But does it equal a good game?)

In this episode, we discuss what the new character roles could be in D&D 5e. We also look at THE SECRET FIRE, which promises to be nostalgic and innovative, dramatic and tactical, and all caps and, no, just all caps.

The only thing darker than the Changeling: The Lost setting is our review of it.

In this episode, we review the latest incarnation of White Wolf’s Changeling game and discuss Wayne’s campaign. In between Lyal’s ranting and Chris’s waffling, you’ll hear how Wayne used gold-painted puzzle pieces (and two or three slightly different ways to describe them) and how he introduced game mechanics through his story.

After listening to this episode, you might be surprised to learn that we will probably continue playing Changeling; however, you’ll have to wait until episode 16 to find out how.

No Changeling books were harmed during the recording of this episode.