The Idle Red Hands are still finding inspiration in everyday things like Jenga towers, X-Box games and bear gods. Join us for our second installment of Inspirations where we share game ideas we’ve gotten from outside of the TRPG world.

In this episode, we discuss  the novel Shardik, the video game Bastion, and the TRPG Dread. I think one of the hosts doesn’t quite get the concept of this series.

***ATTENTION*** We interrupt the impending apocalypse to bring you the following  movie and game reviews:

Battleship (no spoilers)
1812: The Invasion of Canada
Discworld: Ankh-Morpork
Illuminati
Lords of Waterdeep
Neuroshima Hex

The Resistance
Wrath of Ashardalon

In this episode, we discuss time travel and what makes for a good time travel story. We have a mechanic suggestion that can be used in any time travel game and with any system. It’s quite possibly the greatest time travel RPG idea of all time.

We apologize for the sound quality. We messed up the microphone setting, so Wayne and Lyal sound a bit distant. We’ve figured out the problem, so it won’t be problem in future episodes. If only we could go back in time and put it to the correct setting before recording this episode.

Correction: The Adam Sandler movie Chris talks about is called Click, not The Remote. And this is the host you can hear clearly.