Cyberpunk 2077: The Board Game has smashed its crowdfunding goals on Gamefound, raising almost $4 million, having reached its funding target within 10 minutes of launch. Developed by Go On Board, the creators of previous Witcher board games, this cooperative, scenario-based tactical combat game offers a mix of RPG elements, deck building, crafting, and real-time turns. A companion app narrates the campaign and times each round, adding urgency and tension. Players can customize characters with cybernetic enhancements and make narrative decisions that impact future missions. The game’s dynamic gameplay and narrative flexibility promise replayability, appealing to fans of the Cyberpunk franchise.

Actor and director Matthew Lillard’s company, Beadle & Grimm’s, is releasing a Dungeons & Dragons book based on his comedy TV show Faster, Purple Worm, Kill! Kill! titled Faster Purple Worm: Everybody Dies. The book features 15 one-shot adventures, all of which end in a Total Party Kill (TPK), designed for improvisational play. While most RPG players avoid TPKs, Lillard’s book aims to make death fun, with tips for spontaneous gameplay and adaptation for ongoing campaigns. The Kickstarter campaign has already hit its funding goals, unlocking extra adventures, and hinting at a future second volume.

Wharf Rat Games, founded by designers Wes Crawford and Ryan Heilman, aims to streamline the board game publishing process. The company plans to focus on one game at a time, cutting down the time between signing a game and its release. With a mission to produce medium-difficulty games with engaging themes, Wharf Rat Games is actively seeking submissions with historical, sci-fi, or fantasy themes. Their first project is The Pursuit of John Wilkes Booth, a game about the hunt for Lincoln’s assassin. By prioritizing communication and collaboration with designers, the company seeks to support unique, polished games.

Hasbro CEO Chris Cocks spoke about the role of AI in the future of Dungeons & Dragons (D&D) during a Goldman Sachs event. While Wizards of the Coast has banned AI-generated artwork from D&D and Magic: The Gathering, Cocks acknowledged the potential of AI to enhance user-generated content and assist with campaign development. Though controversial, Cocks emphasized the need for careful, responsible use of AI, ensuring creators are compensated and distinguishing AI-generated work. This statement comes amid broader discussions about AI’s role in the creative process across Hasbro’s vast portfolio of brands.

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The upcoming Revised Player’s Handbook for Dungeons & Dragons is set to be released in 2024. The new handbook will be the largest ever, featuring more pages and 48 subclasses (four for each of the 12 classes), along with new spells, feats, and weapon rules. Notably, the backgrounds will now impact a character’s starting ability scores and provide a special feat at first level. The Revised edition is designed to be compatible with the current fifth edition material, allowing players to use it alongside existing products. There will also be an upcoming Revised editions of the Dungeon Master’s Guide and Monster Manual in 2024, providing a campaign setting, adventures, and over 500 monsters, including new creatures and tweaked versions of familiar ones. Additionally, it highlights other D&D books expected in 2024, such as updated classic dungeon crawls, an anthology called “Quests from the Infinite Staircase,” and an all-new adventure called “Vecna: Eve of Ruin,” featuring the return of the iconic villain. These releases coincide with the 50th anniversary of D&D’s publication and the Year of the Dragon in 2024.

Hasbro, the parent company of Wizards of the Coast (WotC), has announced layoffs of 1,100 employees, in addition to the previously downsized 800, just before the holidays. This decision is part of Hasbro’s strategic transformation to modernize and streamline its organization, citing challenging market conditions in the toy industry. Despite record years for Dungeons & Dragons and Magic: The Gathering, the restructuring aims to refocus Hasbro on “fewer, bigger, better brands.” The layoffs include various roles, such as game designers and art directors, sparking criticism for the disparity between the company’s success and the job cuts. Wizards of the Coast’s upcoming releases for 2024, including Dungeons & Dragons’ 50th-anniversary celebration, remain unaffected. The move is part of Hasbro’s broader effort to optimize costs and reshape its organization. Critics question the company’s priorities, emphasizing CEO Chris Cocks’ substantial compensation and raising concerns about the impact on game development and support.

Talsorian Games has revealed the upcoming release of “Shadow Scar,” an anime-inspired RPG scheduled for 2024. Created by Cody Pondsmith, lead designer of The Witcher RPG and co-designer of Cyberpunk RED, the game revolves around the Shadow Scar Agency, a covert group of ninja defending multiple dimensions from interdimensional monsters. Drawing inspiration from anime series like Naruto and Demon Slayer, the game features a diverse range of dimensions, each influenced by Japanese folklore, pulp noir, steampunk, and alternate history. The unique character creation draws from six shinobi clans, resembling the monster-hunting schools in The Witcher. The game introduces a new d6-based system called Mosaic, designed for a quicker and lighter gaming experience compared to the Interlock system. Cultural consultants are being consulted for the Japanese setting to ensure an authentic portrayal. The release is anticipated in 2024, starting with a Starter Set and followed by a full launch line, including the core rulebook, miniatures, and accessories.

Free League Publishing has announced a new campaign book for Alien: The Roleplaying Game called “Building Better Worlds.” Set in the Alien universe, the campaign involves exploring a moon turned into a colony, facing calamities and mysteries. The $47 book is available for pre-order and is set to be released digitally and physically on January 16, 2024. The campaign includes new characters, gear, ships, and alien species, offering an expanded experience for players. The campaign book aims to provide tools for running a full open-world campaign within the Alien RPG universe, featuring exploration, colonization, and encounters with extraterrestrial creatures.

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